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Functions:

PlayMovingEffect( source, target, effect, speed, loop := 0, explode := 0 )
Parameters:
Name Type
source UObject Reference
target UObject Reference
effect Integer
speed Integer (0..255)
loop Integer (Optional, 0..255)
explode Integer (Optional, 0..255)
Explanation
Causes a moving effect to be played, travelling from source to destination
Notes: effect = an item graphic number (the first in a series if an animation) speed = how fast the effect should travel. loop = 0/1 loop the animation? explode = 0/1 show an explosion at destination at the end of the effect?
Return values
1 on success
Errors
none (returns 0 if invalid parameter)
Related
UObject