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Functions:

PlayObjectCenteredEffect( uobject, effect, speed, loop := 0)
Parameters:
Name Type
uobject UObject Reference
effect Integer
speed Integer (0..255)
loop Integer (Optional, 0..255)
Explanation
Causes an effect to be played, centered on uobject, which follows uobject if it moves.
Notes: see PlayMovingEffect for effect, speed, loop description This is used for effects like flame strike and reactive armor.
Return values
1 on success
Errors
none (returns 0 on invalid parameter)
Related
UObject