List of Player Privileges
First grant the privilege with an admin-level character (.grantpriv [name]), then .enable [name]. NPCs may have privilege as well, see npcdesc.cfg.
Last Modified: 08/31/2015- all - grants and enables all available privileges
- attackhidden - char can attack hidden opponents
- canbeheardasghost - everyone can hear you when speaking as ghost
- clotheany - can equip items on any character
- dblclickany - can use any item, regardless of LOS or distance
- firewhilemoving - swingtimer will not be reset if char is moving with projectile weapon
- freemove - immune to paralyze, frozen, stamina cost for movement, ignores PushThrough syshook.
- hearghosts - ghosts are heard normally
- hiddenattack - char can attack while hidden
- ignoredoors - doors do not block movement (Note: When using the original client, you can not run through doors without GM or dead graphic, and it has nothing to do with POL. This is a client-side block. No packet will be sent if you trying to walk through a door without GM Form)
- invul - cannot be killed
- losany - always has Line-of-sight to any object
- moveany - can move any item
- moveanydist - allow moving items regardless of distance
- plogany - used with startlog and stoplog commands to activate target cursor
- renameany - can rename any character
- runwhilestealth - you can run while you are in stealth for as many stealthsteps you have
- seeghosts - ghosts can always be seen
- seehidden - hidden characters can be seen
- seeinvisitems - can see items that are inivisble
- speedhack - disables Speedhack Prevention for chr