Functions:
- Accessible
- AddAmount
- AddMenuItem
- ApplyConstraint
- AssignRectToWeatherRegion
- Attach
- Broadcast
- CanWalk
- CancelTarget
- CheckLineOfSight
- CheckLosAt
- CheckLosBetween
- CloseGump
- CloseTradeWindow
- CloseWindow
- ConsumeReagents
- ConsumeSubstance
- CoordinateDistance
- CoordinateDistanceEuclidean
- CreateAccount
- CreateItemAtLocation
- CreateItemCopyAtLocation
- CreateItemInBackpack
- CreateItemInContainer
- CreateItemInInventory
- CreateMenu
- CreateMultiAtLocation
- CreateNpcFromTemplate
- DestroyItem
- DestroyMulti
- Detach
- DisableEvents
- DisconnectClient
- Distance
- DistanceEuclidean
- EnableEvents
- EnumerateItemsInContainer
- EnumerateOnlineCharacters
- EquipFromTemplate
- EquipItem
- EraseGlobalProperty
- EraseObjProperty
- FindAccount
- FindObjtypeInContainer
- FindPath
- FindSubstance
- GetAmount
- GetCommandHelp
- GetCoordsInLine
- GetEquipmentByLayer
- GetFacing
- GetGlobalProperty
- GetGlobalPropertyNames
- GetHarvestDifficulty
- GetMapInfo
- GetMenuObjTypes
- GetMidpointCircleCoords
- GetMultiDimensions
- GetObjProperty
- GetObjPropertyNames
- GetObjType
- GetObjTypeByName
- GetRegionLightLevelAtLocation
- GetRegionName
- GetRegionNameAtLocation
- GetRegionString
- GetSpellDifficulty
- GetStandingHeight
- GetStandingLayers
- GetWorldHeight
- GrantPrivilege
- HarvestResource
- IsStackable
- ListAccounts
- ListEquippedItems
- ListGhostsNearLocation
- ListHostiles
- ListItemsAtLocation
- ListItemsNearLocation
- ListItemsNearLocationOfType
- ListItemsNearLocationWithFlag
- ListMobilesInBox
- ListMobilesInLineOfSight
- ListMobilesNearLocation
- ListMobilesNearLocationEx
- ListMultisInBox
- ListObjectsInBox
- ListOfflineMobilesInRealm
- ListStaticsAtLocation
- ListStaticsInBox
- ListStaticsNearLocation
- MoveItemToContainer
- MoveItemToSecureTradeWin
- MoveObjectToLocation
- OpenPaperdoll
- POLCore
- PerformAction
- PlayLightningBoltEffect
- PlayMovingEffect
- PlayMovingEffectEx
- PlayMovingEffectXYZ
- PlayMovingEffectXYZEx
- PlayMusic
- PlayObjectCenteredEffect
- PlayObjectCenteredEffectEx
- PlaySoundEffect
- PlaySoundEffectPrivate
- PlaySoundEffectXYZ
- PlayStationaryEffect
- PlayStationaryEffectEx
- PrintTextAbove
- PrintTextAbovePrivate
- ReadGameClock
- RegisterForSpeechEvents
- ReleaseItem
- RequestInput
- ReserveItem
- RestartScript
- Resurrect
- RevokePrivilege
- SaveWorldState
- SecureTradeWin
- SelectColor
- SelectMenuItem2
- SendBuyWindow
- SendCharProfile
- SendCharacterRaceChanger
- SendDialogGump
- SendEvent
- SendHousingTool
- SendInstaResDialog
- SendOpenBook
- SendOpenSpecialContainer
- SendOverallSeason
- SendPacket
- SendPopUpMenu
- SendQuestArrow
- SendSellWindow
- SendSkillWindow
- SendStatus
- SendStringAsTipWindow
- SendSysMessage
- SendTextEntryGump
- SendViewContainer
- SetGlobalProperty
- SetName
- SetObjProperty
- SetRegionLightLevel
- SetRegionWeatherLevel
- SetScriptController
- Shutdown
- SingleClick
- SpeakPowerWords
- StartSpellEffect
- SubtractAmount
- SystemFindObjectBySerial
- Target
- TargetCoordinates
- TargetMultiPlacement
- UpdateItem
- UpdateMobile
- UseItem
Modules:
-
[+] Attribute
- AlterAttributeTemporaryMod
- BaseSkillToRawSkill
- CheckSkill
- GetAttribute
- GetAttributeBaseValue
- GetAttributeCap
- GetAttributeDefaultCap
- GetAttributeIntrinsicMod
- GetAttributeLock
- GetAttributeName
- GetAttributeTemporaryMod
- RawSkillToBaseSkill
- SetAttributeBaseValue
- SetAttributeCap
- SetAttributeLock
- SetAttributeTemporaryMod
- [+] Basic
- [+] BasicIO
- [+] Boat
- [+] CfgFile
- [+] CliLoc
- [+] DataFile
- [+] File
- [+] Guild
- [+] Http
- [+] Math
-
[+] Npc
- CanMove
- Face
- GetProperty
- IsLegalMove
- MakeBoundingBox
- Move
- RunAwayFrom
- RunAwayFromLocation
- RunToward
- RunTowardLocation
- Say
- SayUC
- Self
- SetAnchor
- SetOpponent
- SetProperty
- SetWarMode
- TurnAwayFrom
- TurnAwayFromLocation
- TurnToward
- TurnTowardLocation
- WalkAwayFrom
- WalkAwayFromLocation
- WalkToward
- WalkTowardLocation
- Wander
-
[+] OS
- Clear_Event_Queue
- Create_Debug_Context
- Debugger
- Events_Waiting
- GetPid
- GetProcess
- HTTPRequest
- Is_Critical
- OpenConnection
- OpenURL
- PerformanceMeasure
- Run_Script
- Run_Script_To_Completion
- Set_Critical
- Set_Debug
- Set_Event_Queue_Size
- Set_Priority
- Set_Script_Option
- Sleep
- Sleepms
- Start_Script
- Start_Skill_Script
- SysLog
- System_RPM
- Unload_Scripts
- Wait_For_Event
- [+] Party
- [+] PolSys
- [+] Storage
- [+] MySQL
- [+] Unicode
-
[+] UO
- Accessible
- AddAmount
- AddMenuItem
- ApplyConstraint
- AssignRectToWeatherRegion
- Attach
- Broadcast
- CanWalk
- CancelTarget
- CheckLineOfSight
- CheckLosAt
- CheckLosBetween
- CloseGump
- CloseTradeWindow
- CloseWindow
- ConsumeReagents
- ConsumeSubstance
- CoordinateDistance
- CoordinateDistanceEuclidean
- CreateAccount
- CreateItemAtLocation
- CreateItemCopyAtLocation
- CreateItemInBackpack
- CreateItemInContainer
- CreateItemInInventory
- CreateMenu
- CreateMultiAtLocation
- CreateNpcFromTemplate
- DestroyItem
- DestroyMulti
- Detach
- DisableEvents
- DisconnectClient
- Distance
- DistanceEuclidean
- EnableEvents
- EnumerateItemsInContainer
- EnumerateOnlineCharacters
- EquipFromTemplate
- EquipItem
- EraseGlobalProperty
- EraseObjProperty
- FindAccount
- FindObjtypeInContainer
- FindPath
- FindSubstance
- GetAmount
- GetCommandHelp
- GetCoordsInLine
- GetEquipmentByLayer
- GetFacing
- GetGlobalProperty
- GetGlobalPropertyNames
- GetHarvestDifficulty
- GetMapInfo
- GetMenuObjTypes
- GetMidpointCircleCoords
- GetMultiDimensions
- GetObjProperty
- GetObjPropertyNames
- GetObjType
- GetObjTypeByName
- GetRegionLightLevelAtLocation
- GetRegionName
- GetRegionNameAtLocation
- GetRegionString
- GetSpellDifficulty
- GetStandingHeight
- GetStandingLayers
- GetWorldHeight
- GrantPrivilege
- HarvestResource
- IsStackable
- ListAccounts
- ListEquippedItems
- ListGhostsNearLocation
- ListHostiles
- ListItemsAtLocation
- ListItemsNearLocation
- ListItemsNearLocationOfType
- ListItemsNearLocationWithFlag
- ListMobilesInBox
- ListMobilesInLineOfSight
- ListMobilesNearLocation
- ListMobilesNearLocationEx
- ListMultisInBox
- ListObjectsInBox
- ListOfflineMobilesInRealm
- ListStaticsAtLocation
- ListStaticsInBox
- ListStaticsNearLocation
- MoveItemToContainer
- MoveItemToSecureTradeWin
- MoveObjectToLocation
- OpenPaperdoll
- POLCore
- PerformAction
- PlayLightningBoltEffect
- PlayMovingEffect
- PlayMovingEffectEx
- PlayMovingEffectXYZ
- PlayMovingEffectXYZEx
- PlayMusic
- PlayObjectCenteredEffect
- PlayObjectCenteredEffectEx
- PlaySoundEffect
- PlaySoundEffectPrivate
- PlaySoundEffectXYZ
- PlayStationaryEffect
- PlayStationaryEffectEx
- PrintTextAbove
- PrintTextAbovePrivate
- ReadGameClock
- RegisterForSpeechEvents
- ReleaseItem
- RequestInput
- ReserveItem
- RestartScript
- Resurrect
- RevokePrivilege
- SaveWorldState
- SecureTradeWin
- SelectColor
- SelectMenuItem2
- SendBuyWindow
- SendCharProfile
- SendCharacterRaceChanger
- SendDialogGump
- SendEvent
- SendHousingTool
- SendInstaResDialog
- SendOpenBook
- SendOpenSpecialContainer
- SendOverallSeason
- SendPacket
- SendPopUpMenu
- SendQuestArrow
- SendSellWindow
- SendSkillWindow
- SendStatus
- SendStringAsTipWindow
- SendSysMessage
- SendTextEntryGump
- SendViewContainer
- SetGlobalProperty
- SetName
- SetObjProperty
- SetRegionLightLevel
- SetRegionWeatherLevel
- SetScriptController
- Shutdown
- SingleClick
- SpeakPowerWords
- StartSpellEffect
- SubtractAmount
- SystemFindObjectBySerial
- Target
- TargetCoordinates
- TargetMultiPlacement
- UpdateItem
- UpdateMobile
- UseItem
- [+] Util
- [+] Vitals
| PlayMovingEffectEx( source, target, effect, speed, duration := 0, hue := 0, render := 0, fixeddirection := 0, explode := 0, effect3d := 0, effect3dexplode := 0, effect3dsound := 0 ) | |
|---|---|
| Parameters: | |
| Name | Type |
| source | UObject Reference |
| target | UObject Reference |
| effect | Integer |
| speed | Integer (0..255) |
| duration | Integer (Optional, 0..255) |
| hue | Integer |
| render | Integer (Optional, 0..255) |
| fixeddirection | Integer (Optional, 0..1) |
| explode | Integer (Optional, 0..1) |
| effect3d | Integer |
| effect3dexplode | Integer (Optional, 0..255) |
| effect3dsound | Integer (Optional, 0..255) |
| Explanation | |
| Causes a moving effect to be played, travelling from source to destination | |
| effect3d,effect3dexplode,effect3dsound are only interpreted by the 3D client | |
| effect3dexplode and effect3dsound are only interpreted if explode is set, effect3d and effect3dexplode values can be found in client/particles dir. | |
| Notes: effect = an item graphic number (the first in a series if an animation) speed = how fast the effect should travel. explode = 0/1 show an explosion at destination at the end of the effect? hue = which color should the effect have? fixeddirection = 0/1 should the effect change his facing? | |
| render values are: | |
| 0 no change | |
| 1 It becomes dark | |
| 2 It becomes bright | |
| 3 Bright color is emphasized and dark color is converted transparently | |
| 4 The translucency (transparency is high) | |
| 5 The translucency (it is close to primary color) | |
| 6 Negative positive reversal | |
| 7 The background which is transparent negative positive reversal | |
| Return values | |
| 1 on success | |
| Errors | |
| "Realms must match" | |
| Related | |
| UObject | |