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polsystemmod.h
Go to the documentation of this file.
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#ifndef POLSYSTEMEMOD_H
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#define POLSYSTEMEMOD_H
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#include "../../bscript/execmodl.h"
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namespace
Pol
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{
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namespace
Bscript
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{
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class
BObjectImp;
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class
Executor;
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}
// namespace Bscript
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}
// namespace Pol
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namespace
Pol
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{
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namespace
Module
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{
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class
PolSystemExecutorModule
:
public
Bscript::TmplExecutorModule
<PolSystemExecutorModule>
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{
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public
:
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PolSystemExecutorModule
(
Bscript::Executor
& exec );
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Bscript::BObjectImp
* mf_IncRevision(
/* uobject */
);
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Bscript::BObjectImp
* mf_Packages();
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Bscript::BObjectImp
* mf_GetCmdLevelName();
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Bscript::BObjectImp
* mf_GetCmdLevelNumber();
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Bscript::BObjectImp
* mf_GetPackageByName();
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Bscript::BObjectImp
* mf_ListTextCommands();
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Bscript::BObjectImp
* mf_Realms();
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Bscript::BObjectImp
* mf_ReloadConfiguration();
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Bscript::BObjectImp
* mf_ReadMillisecondClock();
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Bscript::BObjectImp
* mf_ListenPoints();
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Bscript::BObjectImp
* mf_SetSysTrayPopupText();
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Bscript::BObjectImp
* mf_GetItemDescriptor();
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Bscript::BObjectImp
* mf_CreatePacket();
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Bscript::BObjectImp
* mf_AddRealm(
/*name,base*/
);
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Bscript::BObjectImp
* mf_DeleteRealm(
/*name*/
);
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Bscript::BObjectImp
* mf_MD5Encrypt(
/*string*/
);
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Bscript::BObjectImp
* mf_FormatItemDescription(
/*string,amount,suffix*/
);
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Bscript::BObjectImp
* mf_LogCPropProfile();
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};
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}
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}
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#endif
Pol::Module::PolSystemExecutorModule
Definition:
polsystemmod.h:26
Pol::Bscript::BObjectImp
Definition:
bobject.h:59
Pol::Bscript::TmplExecutorModule
Definition:
execmodl.h:100
Pol
Definition:
berror.cpp:12
Pol::Bscript::Executor
Definition:
executor.h:81
pol
module
polsystemmod.h
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