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Pol
Revision:cb584c9
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#include "decay.h"#include <stddef.h>#include "../clib/esignal.h"#include "../clib/logfacility.h"#include "../plib/systemstate.h"#include "gameclck.h"#include "globals/state.h"#include "globals/uvars.h"#include "item/item.h"#include "item/itemdesc.h"#include "polcfg.h"#include "polsem.h"#include "realms/realm.h"#include "scrdef.h"#include "scrsched.h"#include "syshook.h"#include "ufunc.h"#include "uoscrobj.h"#include "uworld.h"Go to the source code of this file.
Namespaces | |
| Pol | |
| Pol::Core | |
Functions | |
| void | Pol::Core::decay_items () |
| void | Pol::Core::decay_single_thread (void *arg) |
| void | Pol::Core::decay_single_zone (Realms::Realm *realm, unsigned gridx, unsigned gridy, unsigned &wx, unsigned &wy) |
| [3] Decay Sweep Each 64x64 tile World Zone is checked for decay approximately once every 10 minutes More... | |
| void | Pol::Core::decay_thread (void *arg) |
| void | Pol::Core::decay_thread_shadow (void *arg) |
| void | Pol::Core::decay_worldzone (unsigned wx, unsigned wy, Realms::Realm *realm) |
| [1] Item Decay Criteria An Item is allowed to decay if ALL of the following are true: More... | |
| bool | Pol::Core::should_switch_realm (size_t index, unsigned x, unsigned y, unsigned *gridx, unsigned *gridy) |
Definition in file decay.cpp.