Pol  Rev 533
RepSystem Member List
This is the complete list of members for RepSystem, including all inherited members.
Character::hilite_color_idx(const Character *seen_by) const RepSystem [friend]
Character::make_aggressor_to(Character *chr)RepSystem [friend]
Character::make_criminal(int level)RepSystem [friend]
Character::make_lawfullydamaged_to(Character *chr)RepSystem [friend]
Character::make_murderer(bool newval)RepSystem [friend]
Character::name_color(const Character *seen_by) const RepSystem [friend]
Character::repsys_on_attack(Character *defender)RepSystem [friend]
Character::repsys_on_damage(Character *defender)RepSystem [friend]
Character::repsys_on_help(Character *helper)RepSystem [friend]
de_escalate(Character *amy, Character *bob)RepSystem [private, static]
hilite_color_idx(const Character *chr, const Character *who)RepSystem [private, static]
name_color(const Character *seen_by, const Character *who)RepSystem [private, static]
NPC::hilite_color_idx(const Character *seen_by) const RepSystem [friend]
NPC::name_color(const Character *seen_by) const RepSystem [friend]
on_pc_attacks_pc(Character *attacker, Character *defender)RepSystem [private, static]
on_pc_damages_pc(Character *attacker, Character *defender)RepSystem [private, static]
on_pc_helps_pc(Character *helper, Character *helped)RepSystem [private, static]
repsys_task(Character *chr)RepSystem [private, static]
restart_crim_timer(Character *chr)RepSystem [private, static]
schedule_repsys_task(Character *chr, polclock_t runat)RepSystem [private, static]
show_repdata(Client *client, Character *mob)RepSystem [private, static]
show_repdata(Character *looker, Character *mob)RepSystem [friend]