Pol  Revision:4b29d2b
boatmod.h
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1 
9 #ifndef BOATEMOD_H
10 #define BOATEMOD_H
11 
12 #include "../../bscript/execmodl.h"
13 
14 namespace Pol
15 {
16 namespace Bscript
17 {
18 class BObjectImp;
19 class Executor;
20 } // namespace Bscript
21 } // namespace Pol
22 
23 namespace Pol
24 {
25 namespace Module
26 {
27 class UBoatExecutorModule : public Bscript::TmplExecutorModule<UBoatExecutorModule>
28 {
29 public:
31 
32  Bscript::BObjectImp* mf_MoveBoat();
33  Bscript::BObjectImp* mf_MoveBoatRelative();
34 
35  Bscript::BObjectImp* mf_TurnBoat();
36 
37  Bscript::BObjectImp* mf_RegisterItemWithBoat();
38  Bscript::BObjectImp* mf_BoatFromItem();
39 
40  Bscript::BObjectImp* mf_SystemFindBoatBySerial();
41 
42  Bscript::BObjectImp* mf_MoveBoatXY();
43 };
44 }
45 }
46 #endif
Definition: berror.cpp:12