Pol  Revision:cb584c9
decay.h
Go to the documentation of this file.
1 
6 #ifndef __DECAY_H
7 #define __DECAY_H
8 
9 namespace Pol
10 {
11 namespace Core
12 {
13 void decay_items();
14 void decay_single_zone();
15 }
16 }
17 #endif
void decay_single_zone(Realms::Realm *realm, unsigned gridx, unsigned gridy, unsigned &wx, unsigned &wy)
[3] Decay Sweep Each 64x64 tile World Zone is checked for decay approximately once every 10 minutes ...
Definition: decay.cpp:149
void decay_items()
Definition: decay.cpp:114
Definition: berror.cpp:12