Pol  Revision:4b29d2b
uvars.cpp File Reference
#include "uvars.h"
#include <string.h>
#include "../../bscript/bobject.h"
#include "../../clib/boostutils.h"
#include "../../clib/clib_MD5.h"
#include "../../clib/logfacility.h"
#include "../../plib/systemstate.h"
#include "../accounts/account.h"
#include "../accounts/accounts.h"
#include "../checkpnt.h"
#include "../console.h"
#include "../guardrgn.h"
#include "../guilds.h"
#include "../item/equipmnt.h"
#include "../item/itemdesc.h"
#include "../item/weapon.h"
#include "../listenpt.h"
#include "../loadunld.h"
#include "../miscrgn.h"
#include "../mobile/attribute.h"
#include "../multi/boat.h"
#include "../musicrgn.h"
#include "../npctmpl.h"
#include "../objecthash.h"
#include "../party.h"
#include "../polcfg.h"
#include "../polsem.h"
#include "../realms/realm.h"
#include "../resource.h"
#include "../scrstore.h"
#include "../spells.h"
#include "../startloc.h"
#include "../storage.h"
#include "../syshook.h"
#include "../syshookscript.h"
#include "../uoskills.h"
#include "../uworld.h"
#include "../vital.h"
#include "multidefs.h"
#include "network.h"
#include "object_storage.h"
#include "script_internals.h"
#include "ucfg.h"

Go to the source code of this file.

Namespaces

 Pol
 
 Pol::Core
 

Functions

void Pol::Core::display_leftover_objects ()
 

Variables

boost_utils::flyweight_initializers Pol::Core::fw_inits
 
GameState Pol::Core::gamestate
 

Detailed Description

History
  • 2005/01/23 Shinigami: cleanup_vars - Tokuno MapDimension doesn't fit blocks of 64x64 (WGRID_SIZE)
  • 2008/02/09 Shinigami: removed hard coded MAX_CHARS from cleanup_vars()
  • 2009/01/18 Nando: Realms was not being freed when exiting POL vitals too. Multidefs too. Oh well... Moved objecthash.ClearCharacterAccountReferences() out of the realms' loop Added clean_multidefs()
  • 2009/09/03 MuadDib: Relocation of account related cpp/h Changes for multi related source file relocation

Definition in file uvars.cpp.