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utype.h
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#ifndef __UTYPE_H
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#define __UTYPE_H
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#ifndef CLIB_RAWTYPES_H
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#include "../clib/rawtypes.h"
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#endif
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// I'm thinking of using these as parameters to functions, and as the
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// member variable types in UObject, Item, Character, and UContainer,
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// rather than explictly u32, u16 etc - more self-documenting.
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// Probably not in the message types, though - those would stay
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// whatever raw types.
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// Can't decide between USERIAL, UXCOORD, and USerial, UXCoord, either.
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typedef
u32
USERIAL
;
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typedef
u16
UOBJTYPE
;
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typedef
u16
UCOLOR
;
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typedef
u16
UXCOORD
;
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typedef
u16
UYCOORD
;
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typedef
s8
UZCOORD
;
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#endif
UZCOORD
s8 UZCOORD
Definition:
utype.h:26
USERIAL
u32 USERIAL
Definition:
utype.h:21
u16
unsigned short u16
Definition:
rawtypes.h:26
u32
unsigned int u32
Definition:
rawtypes.h:27
UXCOORD
u16 UXCOORD
Definition:
utype.h:24
UCOLOR
u16 UCOLOR
Definition:
utype.h:23
s8
signed char s8
Definition:
rawtypes.h:29
UOBJTYPE
u16 UOBJTYPE
Definition:
utype.h:22
UYCOORD
u16 UYCOORD
Definition:
utype.h:25
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utype.h
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