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BObjectImp * | Pol::Module::_complete_create_item_at_location (Item *item, unsigned short x, unsigned short y, short z, Realms::Realm *realm) |
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BObjectImp * | Pol::Module::_create_item_in_container (UContainer *cont, const ItemDesc *descriptor, unsigned short amount, bool force_stacking, UOExecutorModule *uoemod) |
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void | Pol::Module::append_objtypes (ObjArray *objarr, Menu *menu) |
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void | Pol::Core::cancel_all_trades () |
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void | Pol::Core::cancel_trade (Mobile::Character *chr1) |
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unsigned char | Pol::Module::decode_xdigit (unsigned char ch) |
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Bscript::BObjectImp * | Pol::Core::equip_from_template (Mobile::Character *chr, const char *template_name) |
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std::string | Pol::Core::get_textcmd_help (Mobile::Character *chr, const char *cmd) |
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void | Pol::Module::handle_coord_cursor (Character *chr, PKTBI_6C *msg) |
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void | Pol::Module::handle_script_cursor (Character *chr, UObject *obj) |
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static bool | Pol::Module::item_create_params_ok (u32 objtype, int amount) |
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void | Pol::Module::menu_selection_made (Network::Client *client, MenuItem *mi, PKTIN_7D *msg) |
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Bscript::BObjectImp * | Pol::Core::open_trade_window (Network::Client *client, Mobile::Character *dropon) |
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Bscript::BObjectImp * | Pol::Core::place_item_in_secure_trade_container (Network::Client *client, Items::Item *item) |
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void | Pol::Module::replace_properties (Clib::ConfigElem &elem, BStruct *custom) |
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void | Pol::Core::send_paperdoll (Network::Client *client, Mobile::Character *chr) |
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void | Pol::Core::send_skillmsg (Network::Client *client, const Mobile::Character *chr) |
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void | Pol::Core::send_tip (Network::Client *client, const std::string &tiptext) |
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void | Pol::Module::true_extricate (Item *item) |
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- History
- 2005/03/02 Shinigami: internal_MoveItem - item took from container don't had the correct realm
- 2005/04/02 Shinigami: mf_CreateItemCopyAtLocation - added realm param
- 2005/04/28 Shinigami: mf_EnumerateItemsInContainer/enumerate_contents - added flag to list content of locked container too
- 2005/04/28 Shinigami: added mf_SecureTradeWin - to init secure trade via script over long distances added mf_MoveItemToSecureTradeWin - to move item to secure trade window via script
- 2005/04/31 Shinigami: mf_EnumerateItemsInContainer - error message added
- 2005/06/01 Shinigami: added mf_Attach - to attach a Script to a Character mf_MoveItem - stupid non-realm anti-crash bugfix (e.g. for intrinsic weapons without realm) added mf_ListStaticsAtLocation - list static Items at location added mf_ListStaticsNearLocation - list static Items around location added mf_GetStandingLayers - get layer a mobile can stand
- 2005/06/06 Shinigami: mf_ListStatics* will return multi Items too / flags added
- 2005/07/04 Shinigami: mf_ListStatics* constants renamed added Z to mf_ListStatics*Location - better specify what u want to get modified Z handling of mf_ListItems*Location* and mf_ListMobilesNearLocation* better specify what u want to get added realm-based coord check to mf_ListItems*Location*, mf_List*InBox and mf_ListMobilesNearLocation* added mf_ListStaticsInBox - list static items in box
- 2005/07/07 Shinigami: realm-based coord check in mf_List*InBox disabled
- 2005/09/02 Shinigami: mf_Attach - smaller bug which allowed u to attach more than one Script to a Character
- 2005/09/03 Shinigami: mf_FindPath - added Flags to support non-blocking doors
- 2005/09/23 Shinigami: added mf_SendStatus - to send full status packet to support extensions
- 2005/12/06 MuadDib: Rewrote realm handling for Move* and internal_move_item. New realm is to be passed to function, and oldrealm handling is done within the function. Container's still save and check oldrealm as before to update clients.
- 2006/01/18 Shinigami: added attached_npc_ - to get attached NPC from AI-Script-Process Obj
- 2006/05/10 Shinigami: mf_ListMobilesNearLocationEx - just a logical mismatch
- 2006/05/24 Shinigami: added mf_SendCharacterRaceChanger - change Hair, Beard and Color
- 2006/06/08 Shinigami: started to add FindPath logging
- 2006/09/17 Shinigami: mf_SendEvent() will return error "Event queue is full, discarding event"
- 2006/11/25 Shinigami: mf_GetWorldHeight() fixed bug because z was'n initialized
- 2007/05/03 Turley: added mf_GetRegionNameAtLocation - get name of justice region
- 2007/05/04 Shinigami: added mf_GetRegionName - get name of justice region by objref
- 2007/05/07 Shinigami: fixed a crash in mf_GetRegionName using NPCs; added TopLevelOwner
- 2008/07/08 Turley: Added mf_IsStackable - Is item stackable?
- 2008/07/21 Mehdorn: mf_ReserveItem() will return 2 if Item is already reserved by me (instead of 1)
- 2009/07/27 MuadDib: Packet Struct Refactoring
- 2009/08/08 MuadDib: mf_SetRawSkill(), mf_GetRawSkill(), mf_ApplyRawDamage(), mf_GameStat(), mf_AwardRawPoints(), old replace_properties(), mf_GetSkill() cleaned out.
- 2009/08/25 Shinigami: STLport-5.2.1 fix: additional parentheses in mf_ListMultisInBox
- 2009/09/03 MuadDib: Changes for account related source file relocation Changes for multi related source file relocation
- 2009/09/14 MuadDib: Slot support added to creation/move to container.
- 2009/09/15 MuadDib: Multi registration/unregistration support added.
- 2009/10/22 Turley: added CanWalk()
- 2009/11/19 Turley: added flag param to UpdateMobile controls if packet 0x78 or 0x77 should be send - Tomi
- 2009/12/02 Turley: added config.max_tile_id - Tomi
- 2009/12/17 Turley: CloseWindow( character, type, object ) - Tomi
- 2010/01/15 Turley: (Tomi) season stuff (Tomi) SpeakPowerWords font and color params
- 2011/11/12 Tomi: added extobj.mount
Definition in file uomod.cpp.