Pol
Revision:cb584c9
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#include <stddef.h>
#include <string>
#include <format/format.h>
#include "../../clib/clib_endian.h"
#include "../../clib/logfacility.h"
#include "../../clib/passert.h"
#include "../../clib/rawtypes.h"
#include "../../plib/systemstate.h"
#include "../baseobject.h"
#include "../clidata.h"
#include "../containr.h"
#include "../door.h"
#include "../extobj.h"
#include "../globals/object_storage.h"
#include "../globals/settings.h"
#include "../globals/uvars.h"
#include "../lockable.h"
#include "../mobile/corpse.h"
#include "../module/uomod.h"
#include "../multi/boatcomp.h"
#include "../objtype.h"
#include "../polcfg.h"
#include "../resource.h"
#include "../scrdef.h"
#include "../scrsched.h"
#include "../spelbook.h"
#include "../ufunc.h"
#include "../umap.h"
#include "../uobject.h"
#include "armor.h"
#include "armrtmpl.h"
#include "item.h"
#include "itemdesc.h"
#include "weapon.h"
#include "wepntmpl.h"
Go to the source code of this file.
Namespaces | |
Pol | |
Pol::Items | |
Definition in file itemcr.cpp.