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Pol
Revision:cb584c9
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#include <stddef.h>#include <string>#include <format/format.h>#include "../../clib/clib_endian.h"#include "../../clib/logfacility.h"#include "../../clib/passert.h"#include "../../clib/rawtypes.h"#include "../../plib/systemstate.h"#include "../baseobject.h"#include "../clidata.h"#include "../containr.h"#include "../door.h"#include "../extobj.h"#include "../globals/object_storage.h"#include "../globals/settings.h"#include "../globals/uvars.h"#include "../lockable.h"#include "../mobile/corpse.h"#include "../module/uomod.h"#include "../multi/boatcomp.h"#include "../objtype.h"#include "../polcfg.h"#include "../resource.h"#include "../scrdef.h"#include "../scrsched.h"#include "../spelbook.h"#include "../ufunc.h"#include "../umap.h"#include "../uobject.h"#include "armor.h"#include "armrtmpl.h"#include "item.h"#include "itemdesc.h"#include "weapon.h"#include "wepntmpl.h"Go to the source code of this file.
Namespaces | |
| Pol | |
| Pol::Items | |
Definition in file itemcr.cpp.