14 #include "../clib/strutil.h" 15 #include "../plib/pkg.h" 16 #include "../plib/systemstate.h" 107 throw std::runtime_error(
"Secure trade container (" +
109 ") must be defined in itemdesc.cfg as a container." );
116 ") must be defined in itemdesc.cfg as a container." );
122 ") must be defined in itemdesc.cfg as a container." );
128 throw std::runtime_error(
"WornItems container (" +
130 ") must be defined in itemdesc.cfg as a container." );
223 checkpoint(
"load_special_storedconfig: itemdesc" );
226 checkpoint(
"load_special_storedconfig: spells" );
void unload_armor_zones()
void load_config(bool reload)
static void load_console_commands()
void initialize_client_interfaces()
static void read_pol_config(bool initial_load)
void preload_test_scripts(const std::string &script_ecl)
void read_justice_zones()
void load_skill_scripts()
void reload_configuration()
void load_npc_intrinsic_equip()
Recreates intrinsic equipment for defined NPCs must be called at startup.
static void read_combat_config()
const ItemDesc & find_itemdesc(unsigned int objtype)
void read_weather_zones()
std::string hexint(unsigned short v)
unsigned short getgraphic(u32 objtype)
void read_bannedips_config(bool initial_load)
void read_npc_templates()
void checkpoint(const char *msg, unsigned short minlvl)
void load_anim_xlate_cfg(bool)
void load_npc_templates()
void load_fileaccess_cfg()
void load_attributes_cfg()
void load_repsys_cfg(bool reload)
SettingsManager settingsManager
unsigned int wornitems_container
void load_party_cfg(bool reload)
void load_movecost(bool reload)
void load_special_storedconfig(const std::string &cfgname)
void load_package_cmdlevels()
void load_intrinsic_weapons()
Creates the intrinsic wrestling weapon for PCs must be called at startup.
const ContainerDesc & find_container_desc(u32 objtype)
unsigned int secure_trade_container
void load_packages(const std::string &basedir, bool quiet)