12 #include "../bscript/bobject.h" 37 const std::string& scriptname()
const;
65 void unload_system_hooks();
88 const std::string& descriptor,
unsigned nargs,
89 bool complain_if_missing =
true );
ExportedFunction * speechmul_hook
ExportedFunction * close_customhouse_hook
ExportedFunction * open_spellbook_hook
ExportedFunction * combat_advancement_hook
ExportedFunction * warmode_change
ExportedFunction * attack_hook
ExportedFunction * on_cast_hook
ExportScript * export_script
ExportedFunction * can_decay
ExportedFunction * ouch_hook
ExportedFunction * pushthrough_hook
ExportedFunction * can_trade
ExportedFunction * FindExportedFunction(Clib::ConfigElem &elem, const Plib::Package *pkg, const std::string &descriptor, unsigned nargs, bool complain_if_missing)
ExportedFunction * can_die
ExportedFunction * un_hide
ExportedFunction * get_book_page_hook
ExportedFunction * consume_ammunition_hook
ExportedFunction * parry_advancement_hook
ExportedFunction * check_skill_hook
ExportedFunction * hitmiss_hook