10 #include "../poltype.h" 11 #include "../uconst.h" const char * FacingStr(Core::UFACING facing)
Core::UFACING GetRandomFacing()
Core::UFACING direction_toward(const Character *src, const Core::UObject *idst)
std::array< int, 7 > adjustments
Core::UFACING direction_away(const Character *src, const Core::UObject *idst)
bool DecodeFacing(const char *dir, Core::UFACING &facing)