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Pol
Revision:cb584c9
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#include <climits>#include <stddef.h>#include <string>#include <vector>#include "../../bscript/bobject.h"#include "../../clib/compilerspecifics.h"#include "../../clib/rawtypes.h"#include "../poltype.h"#include "../reftypes.h"#include "../uconst.h"#include "multi.h"Go to the source code of this file.
Classes | |
| class | Pol::Multi::UBoat::BoatContext |
| struct | Pol::Multi::UBoat::BoatMoveGuard |
| struct | Pol::Multi::BoatShape |
| struct | Pol::Multi::BoatShape::ComponentShape |
| class | Pol::Multi::UBoat |
Namespaces | |
| Pol | |
| Pol::Bscript | |
| Pol::Clib | |
| Pol::Core | |
| Pol::Items | |
| Pol::Mobile | |
| Pol::Module | |
| Pol::Multi | |
| Pol::Network | |
| Pol::Realms | |
Enumerations | |
| enum | Pol::Multi::BOAT_COMPONENT { Pol::Multi::COMPONENT_TILLERMAN = 0, Pol::Multi::COMPONENT_PORT_PLANK = 1, Pol::Multi::COMPONENT_STARBOARD_PLANK = 2, Pol::Multi::COMPONENT_HOLD = 3, Pol::Multi::COMPONENT_ROPE = 4, Pol::Multi::COMPONENT_WHEEL = 5, Pol::Multi::COMPONENT_HULL = 6, Pol::Multi::COMPONENT_TILLER = 7, Pol::Multi::COMPONENT_RUDDER = 8, Pol::Multi::COMPONENT_SAILS = 9, Pol::Multi::COMPONENT_STORAGE = 10, Pol::Multi::COMPONENT_WEAPONSLOT = 11, Pol::Multi::COMPONENT_ALL = 12 } |
Functions | |
| bool | Pol::Multi::BoatShapeExists (u16 multiid) |
| void | Pol::Multi::clean_boatshapes () |
| Bscript::BObjectImp * | Pol::Multi::destroy_boat (UBoat *boat) |
| unsigned int | Pol::Multi::get_component_objtype (unsigned char type) |
Definition in file boat.h.