Pol  Revision:4b29d2b
item.cpp File Reference
#include "item.h"
#include <exception>
#include "../../bscript/berror.h"
#include "../../bscript/eprog.h"
#include "../../clib/cfgelem.h"
#include "../../clib/passert.h"
#include "../../clib/refptr.h"
#include "../../clib/streamsaver.h"
#include "../../plib/mapcell.h"
#include "../../plib/systemstate.h"
#include "../clidata.h"
#include "../containr.h"
#include "../gameclck.h"
#include "../globals/uvars.h"
#include "../mobile/charactr.h"
#include "../network/client.h"
#include "../objtype.h"
#include "../polcfg.h"
#include "../proplist.h"
#include "../resource.h"
#include "../scrdef.h"
#include "../scrsched.h"
#include "../scrstore.h"
#include "../tooltips.h"
#include "../ufunc.h"
#include "../uoscrobj.h"
#include "itemdesc.h"

Go to the source code of this file.

Namespaces

 Pol
 
 Pol::Items
 

Functions

void Pol::Items::preload_test_scripts (const std::string &script_ecl)
 
void Pol::Items::preload_test_scripts ()
 

Detailed Description

History
  • 2006/03/01 MuadDib: Altered the decayat_gameclock_ check (to check for != 0).
  • 2008/12/17 MuadDub: Added item.tile_layer - returns layer entry from tiledata/tiles.cfg
  • 2009/08/06 MuadDib: Added gotten_by code for items.
  • 2009/08/25 Shinigami: STLport-5.2.1 fix: new_ar not used
  • 2009/09/03 MuadDib: Changes for account related source file relocation Changes for multi related source file relocation
  • 2009/12/02 Turley: added config.max_tile_id - Tomi

Definition in file item.cpp.