Pol  Revision:cb584c9
Pol::Realms::Realm Member List

This is the complete list of members for Pol::Realms::Realm, including all inherited members.

_descriptorPol::Realms::Realmprivate
_mapserverPol::Realms::Realmprivate
_maptileserverPol::Realms::Realmprivate
_mobile_countPol::Realms::Realmprivate
_multi_countPol::Realms::Realmprivate
_offline_countPol::Realms::Realmprivate
_staticserverPol::Realms::Realmprivate
_toplevel_item_countPol::Realms::Realmprivate
add_mobile(const Mobile::Character &chr, WorldChangeReason reason)Pol::Realms::Realm
add_multi(const Multi::UMulti &multi)Pol::Realms::Realminline
add_toplevel_item(const Items::Item &item)Pol::Realms::Realminline
baserealmPol::Realms::Realm
dropheight(unsigned short dropx, unsigned short dropy, short dropz, short chrz, short *newz, Multi::UMulti **pmulti)Pol::Realms::Realm
dropheight(Plib::MapShapeList &shapes, short dropz, short chrz, short *newz)Pol::Realms::Realmprotectedstatic
dynamic_item_blocks_los(unsigned short x, unsigned short y, short z, LosCache &cache)Pol::Realms::Realmprotectedstatic
encode_global_hull(unsigned short ax, unsigned short ay)Pol::Realms::Realminlinestatic
find_supporting_multi(unsigned short x, unsigned short y, short z) const Pol::Realms::Realm
find_supporting_multi(MultiList &mvec, short z) const Pol::Realms::Realmprotected
findstatic(unsigned short x, unsigned short y, unsigned short objtype) const Pol::Realms::Realm
getmapshapes(Plib::MapShapeList &shapes, unsigned short x, unsigned short y, unsigned int anyflags) const Pol::Realms::Realm
getmaptile(unsigned short x, unsigned short y) const Pol::Realms::Realm
getNumMapPatches() const Pol::Realms::Realminline
getNumStaticPatches() const Pol::Realms::Realminline
getstatics(Plib::StaticEntryList &statics, unsigned short x, unsigned short y) const Pol::Realms::Realm
getUOMapID() const Pol::Realms::Realminline
global_hullsPol::Realms::Realm
grid_height() const Pol::Realms::Realm
grid_width() const Pol::Realms::Realm
groundheight(unsigned short x, unsigned short y, short *z) const Pol::Realms::Realm
has_los(const Core::ULWObject &att, const Core::ULWObject &tgt) const Pol::Realms::Realm
height() const Pol::Realms::Realminline
is_shadowrealmPol::Realms::Realm
los_blocked(const Core::ULWObject &att, const Core::ULWObject &target, unsigned short x, unsigned short y, short z, LosCache &cache) const Pol::Realms::Realmprotected
lowest_standheight(unsigned short x, unsigned short y, short *z) const Pol::Realms::Realm
lowest_standheight(Core::MOVEMODE movemode, Plib::MapShapeList &shapes, short oldz, bool *result, short *newz, short *gradual_boost=nullptr)Pol::Realms::Realmprotectedstatic
lowest_walkheight(unsigned short x, unsigned short y, short oldz, short *newz, Multi::UMulti **pmulti, Items::Item **pwalkon, bool doors_block, Core::MOVEMODE movemode, short *gradual_boost=nullptr)Pol::Realms::Realm
mobile_count() const Pol::Realms::Realminline
multi_count() const Pol::Realms::Realminline
name() const Pol::Realms::Realm
navigable(unsigned short x, unsigned short y, short z, short height) const Pol::Realms::Realm
notify_entered(Mobile::Character &whoentered)Pol::Realms::Realm
notify_left(Mobile::Character &wholeft)Pol::Realms::Realm
notify_moved(Mobile::Character &whomoved)Pol::Realms::Realm
notify_resurrected(Mobile::Character &whoressed)Pol::Realms::Realm
notify_unhid(Mobile::Character &whounhid)Pol::Realms::Realm
offline_mobile_count() const Pol::Realms::Realminline
operator=(const Realm &)Pol::Realms::Realmprivate
readdynamics(Plib::MapShapeList &vec, unsigned short x, unsigned short y, Core::ItemsVector &walkon_items, bool doors_block)Pol::Realms::Realmprotected
readmultis(Plib::MapShapeList &vec, unsigned short x, unsigned short y, unsigned int flags) const Pol::Realms::Realm
readmultis(Plib::MapShapeList &vec, unsigned short x, unsigned short y, unsigned int flags, MultiList &mvec) const Pol::Realms::Realm
readmultis(Core::StaticList &vec, unsigned short x, unsigned short y) const Pol::Realms::Realm
Realm(const std::string &realm_name, const std::string &realm_path="")Pol::Realms::Realmexplicit
Realm(const std::string &realm_name, Realm *realm)Pol::Realms::Realmexplicit
Realm(const Realm &)Pol::Realms::Realmprivate
remove_mobile(const Mobile::Character &chr, WorldChangeReason reason)Pol::Realms::Realm
remove_multi(const Multi::UMulti &multi)Pol::Realms::Realminline
remove_toplevel_item(const Items::Item &item)Pol::Realms::Realminline
season() const Pol::Realms::Realm
shadowidPol::Realms::Realm
shadownamePol::Realms::Realm
sizeEstimate() const Pol::Realms::Realm
standheight(Core::MOVEMODE movemode, Plib::MapShapeList &shapes, short oldz, bool *result, short *newz, short *gradual_boost=nullptr)Pol::Realms::Realmprotectedstatic
static_item_blocks_los(unsigned short x, unsigned short y, short z, LosCache &cache) const Pol::Realms::Realmprotected
toplevel_item_count() const Pol::Realms::Realminline
valid(unsigned short x, unsigned short y, short z) const Pol::Realms::Realm
walkheight(unsigned short x, unsigned short y, short oldz, short *newz, Multi::UMulti **pmulti, Items::Item **pwalkon, bool doors_block, Core::MOVEMODE movemode, short *gradual_boost=nullptr)Pol::Realms::Realm
walkheight(const Mobile::Character *chr, unsigned short x, unsigned short y, short oldz, short *newz, Multi::UMulti **pmulti, Items::Item **pwalkon, short *gradual_boost=nullptr)Pol::Realms::Realm
width() const Pol::Realms::Realminline
zonePol::Realms::Realm
~Realm()Pol::Realms::Realm