File: OS.em

Description: POL System Environment Functions
Last Modified: 2/11/2003

File Constants:

Clear_Event_Queue()
Explanation
Empties the current script's event queue
Return values
1 on success



Create_Debug_Context()
Explanation
TBD
Return values
TBD



Events_Waiting()
Explanation
Returns the number of events waiting in the event queue for this script.
Return values
Integer number of events waiting



GetProcess(pid)
Parameters:
NameType
pidInteger process ID of a script
Explanation
Gets a script process object for the given script's PID.
Return values
A Script object
Errors
"Process not found"
"Invalid parameter type"
Related
Script



Getpid()
Explanation
Returns the Process ID for this script.
Return values
Integer Process ID



Is_Critical()
Explanation
Returns true if the script is critical (by using set_critical())
Return values
1 if critical, else 0.



Run_Script_To_Completion( script_name, param := 0 )
Parameters:
NameType
script_nameString name and path of script to run
paramobject to pass to the script. Only one param may be passed. (optional)
Explanation
Starts a new CRITICAL script. Runs until the script exits, returns the return value of the started script.
Tip: write your script to expect a struct or array as its only parameter, so you may pass multiple pieces of data through the struct or array.
Every 1000 instructions, "Script X running.." is printed to the console
Return values
The return value of the started script, or 1 if no value was returned
Errors
"Unable to read script"
"Script exited with an error condition"
"Script does not exist"
"Script descriptor error"



Set_Critical( critical )
Parameters:
NameType
criticalBoolean (0/1)
Explanation
critical scripts run if they are not blocked, without interruption.
An infinite loop in a critical script will hang the server
Use this in blocks by setting 'critical' to 1 before the critical code and to 0 after it.
Use this function sparingly, only in parts of code that must execute without interruption
Return values
1 on success
Errors
"Invalid parameter type"



Set_Debug( debug )
Parameters:
NameType
debugBoolean (0/1)
Explanation
if debug=1, and the script was compiled with 'ecompile -i [script].src', each script source line will be printed as it is executed.
if debug=0, disables this output.
Return values
1 on success
Errors
"Invalid parameter type"



Set_Event_Queue_Size(size)
Parameters:
NameType
sizeInteger new size
Explanation
Changes the maximum number of events the current script will keep in the queue (additional events will be discarded).
If not called, the default size is 20 events.
Return values
Integer old queue size.
Errors
"Invalid parameter type"



Set_Priority( priority )
Parameters:
NameType
priorityInteger 1..255
Explanation
the priority of a script is how many instructions it executes before switching to another script.
default script priority is 1.
Return values
Integer previous priority
Errors
"Invalid parameter type"



Set_Script_Option( optnum, optval )
Parameters:
NameType
optnumInteger constant
optvalboolean (0/1)
Explanation
Sets one or more options on or off for this script
Constants for this function:
const SCRIPTOPT_NO_INTERRUPT := 1;      // if 1, script runs until it sleeps
const SCRIPTOPT_DEBUG        := 2;      // if 1, prints any debug info included
const SCRIPTOPT_NO_RUNAWAY   := 3;      // if 1, doesn't warn about runaway conditions
const SCRIPTOPT_CAN_ACCESS_OFFLINE_MOBILES := 4;
set_script_option(SCRIPTOPT_NO_INTERRUPT,1) is the same as set_critical(1)
set_script_option(SCRIPTOPT_DEBUG,1) is the same as set_debug(1)
Return values
1 on success
Errors
"Unknown Script Option"
"Invalid parameter type"



Sleep( num_seconds )
Parameters:
NameType
num_secondsInteger
Explanation
Puts the current script to sleep for num_seconds. No further instructions in this script will be processed in this script until the time expires.
DO NOT USE IN A CRITICAL BLOCK! Your server will freeze for the duration!
If this script is attached to a character (like a UseScript), calling detach() before the sleep will allow other scripts to run while this script sleeps.
Return values
0 after sleep



Sleepms( num_milliseconds )
Parameters:
NameType
num_millisecondsInteger
Explanation
Puts the current script to sleep for num_milliseconds. No further instructions in this script will be processed in this script until the time expires.
DO NOT USE IN A CRITICAL BLOCK! Your server will freeze for the duration!
If this script is attached to a character (like a UseScript), calling detach() before the sleep will allow other scripts to run while this script sleeps.
You're not likely to get any faster resolution than 10ms
Return values
0 after sleep



Start_Script( script_name, param := 0 )
Parameters:
NameType
script_nameString name and path of script to run
paramobject to pass to the script. Only one param may be passed. (optional)
Explanation
Starts a new script running.
Tip: write your script to expect a struct or array as its only parameter, so you may pass multiple pieces of data through the struct or array.
Return values
A Script object for the started script on success.
Errors
"Error in script name"
"Script X does not exist."
"Unable to start script"
"Invalid parameter type"
Related
Script



Syslog( text )
Parameters:
NameType
textString
Explanation
write text to the console, and to the log file includes context (calling script name)
Return values
1 on success



System_RPM()
Explanation
returns the system RPM, which is the number of "game loop rotations" completed in the last minute.
Return values
Last System RPM integer



Unload_Scripts(scriptname := "")
Parameters:
NameType
scriptnameString filename of script without extension (optional)
Explanation
unload scripts from the script cache (they will be reloaded from disk on demand) currently running scripts will continue as normal.
Passing "" will unload all scripts.
Return values
Number of scripts unloaded
Errors
"Invalid parameter type"
Related
Script



Wait_For_Event( num_seconds_timeout )
Parameters:
NameType
num_seconds_timeoutInteger
Explanation
The primary access to a script's event queue. If there is an event waiting, the function immediately returns with the event (could be a string, int, struct, etc).
If no event is waiting, the script sleeps for num_seconds_timeout or until a new event arrives. If the timeout is reached, the function returns 0.
if timeout is 0, returns immediately
Return values
object on event recv, 0 on timeout




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Copyright ©2003-2011 David Carpman, all rights reserved. DO NOT REPRODUCE, MIRROR, ALTER, SPINDLE, MUTILATE, OR SIT ON.