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Functions:

Modules:

GetStandingLayers( x, y, flags := MAPDATA_FLAG_ALL, realm := _DEFAULT_REALM )
Parameters:
Name Type
x Integer world coordinates
y Integer world coordinates
realm String - case-sensitive name of the realm
flags Integer
Explanation
Returns an Array of standing Layers and blocking Solids.
mapdata flags:
const MAPDATA_FLAG_NONE         := 0x0000;     // Nothing
const MAPDATA_FLAG_MOVELAND     := 0x0001;     // Move Land
const MAPDATA_FLAG_MOVESEA      := 0x0002;     // Move Sea
const MAPDATA_FLAG_BLOCKSIGHT   := 0x0004;     // Block Sight
const MAPDATA_FLAG_OVERFLIGHT   := 0x0008;     // Over Flight (gargoyle flying)
const MAPDATA_FLAG_ALLOWDROPON  := 0x0010;     // Allow DropOn
const MAPDATA_FLAG_GRADUAL      := 0x0020;     // Gradual
const MAPDATA_FLAG_BLOCKING     := 0x0040;     // Blocking
const MAPDATA_FLAG_MORE_SOLIDS  := 0x0080;     // List more Solids

const MAPDATA_FLAG_WALKBLOCK    := 0x0057;     // Move Land, Move Sea, Blocking, Block Sight, Allow DropOn
const MAPDATA_FLAG_MOVE_FLAGS   := 0x0063;     // Move Land, Move Sea, Blocking, Gradual
const MAPDATA_FLAG_DROP_FLAGS   := 0x0050;     // Blocking, Allow DropOn
const MAPDATA_FLAG_ALL          := 0xffffffff; // All
Return values
Array of Structs with members "z", "height" and "flags" at that location or Error.
Errors
"Invalid parameter type"
"Realm not found"
"Invalid Coordinates for Realm"
Related
Character
NPC
Array
Struct