, including all inherited members.
| _descriptor | Realm | [private] |
| _Descriptor() const | Realm | [inline] |
| _mapserver | Realm | |
| _maptileserver | Realm | |
| _staticserver | Realm | |
| baserealm | Realm | |
| dropheight(unsigned short dropx, unsigned short dropy, short dropz, short chrz, short *newz, UMulti **pmulti) | Realm | |
| dropheight(MapShapeList &shapes, short dropz, short chrz, short *newz) const | Realm | [protected] |
| dynamic_item_blocks_los(const LosObj &att, const LosObj &target, unsigned short x, unsigned short y, short z) const | Realm | [protected] |
| encode_global_hull(unsigned short ax, unsigned short ay) | Realm | [inline] |
| find_supporting_multi(unsigned short x, unsigned short y, short z) | Realm | |
| find_supporting_multi(MultiList &mvec, short z) | Realm | [protected] |
| findstatic(unsigned short x, unsigned short y, unsigned short objtype) const | Realm | |
| getmapshapes(MapShapeList &shapes, unsigned short x, unsigned short y, unsigned int anyflags) const | Realm | |
| getmaptile(unsigned short x, unsigned short y) const | Realm | |
| getNumMapPatches() | Realm | [inline] |
| getNumStaticPatches() | Realm | [inline] |
| getstatics(StaticEntryList &statics, unsigned short x, unsigned short y) const | Realm | |
| getUOMapID() | Realm | [inline] |
| global_hulls | Realm | |
| groundheight(unsigned short x, unsigned short y, short *z) const | Realm | |
| has_los(const LosObj &att, const LosObj &tgt) const | Realm | |
| has_los(const UObject &iatt, const UObject &itgt) const | Realm | |
| has_los(const Character &iatt, const UObject &itgt) const | Realm | |
| height() const | Realm | |
| is_shadowrealm | Realm | |
| los_blocked(const LosObj &att, const LosObj &target, unsigned short x, unsigned short y, short z) const | Realm | [protected] |
| lowest_standheight(unsigned short x, unsigned short y, short *z) const | Realm | |
| lowest_standheight(MOVEMODE movemode, MapShapeList &shapes, short oldz, bool *result, short *newz, short *gradual_boost=NULL) const | Realm | [protected] |
| lowest_walkheight(unsigned short x, unsigned short y, short oldz, short *newz, UMulti **pmulti, Item **pwalkon, bool doors_block, MOVEMODE movemode, short *gradual_boost=NULL) | Realm | |
| mobile_count | Realm | |
| name() const | Realm | |
| navigable(unsigned short x, unsigned short y, short z, short height) const | Realm | |
| operator=(const Realm &) | Realm | [private] |
| readdynamics(MapShapeList &vec, unsigned short x, unsigned short y, Items &walkon_items, bool doors_block) | Realm | [protected] |
| readmultis(MapShapeList &vec, unsigned short x, unsigned short y, unsigned int flags) const | Realm | |
| readmultis(MapShapeList &vec, unsigned short x, unsigned short y, unsigned int flags, MultiList &mvec) | Realm | |
| readmultis(StaticList &vec, unsigned short x, unsigned short y) const | Realm | |
| Realm(const std::string &realm_name, const std::string &realm_path="") | Realm | [explicit] |
| Realm(const std::string &realm_name, Realm *realm) | Realm | [explicit] |
| Realm(const Realm &) | Realm | [private] |
| season() const | Realm | |
| shadowid | Realm | |
| shadowname | Realm | |
| standheight(MOVEMODE movemode, MapShapeList &shapes, short oldz, bool *result, short *newz, short *gradual_boost=NULL) const | Realm | [protected] |
| static_item_blocks_los(unsigned short x, unsigned short y, short z) const | Realm | [protected] |
| toplevel_item_count | Realm | |
| valid(unsigned short x, unsigned short y, short z) const | Realm | |
| walkheight(unsigned short x, unsigned short y, short oldz, short *newz, UMulti **pmulti, Item **pwalkon, bool doors_block, MOVEMODE movemode, short *gradual_boost=NULL) | Realm | |
| walkheight(const Character *chr, unsigned short x, unsigned short y, short oldz, short *newz, UMulti **pmulti, Item **pwalkon, short *gradual_boost=NULL) | Realm | |
| width() const | Realm | |
| zone | Realm | |
| ~Realm() | Realm | |