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ClientGameData Class Reference

#include <cgdata.h>

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List of all members.

Public Types

typedef std::set
< UOExecutorModule * > 
GumpMods

Public Member Functions

 ClientGameData ()
 ~ClientGameData ()
void add_gumpmod (UOExecutorModule *)
void clear ()
UOExecutorModulefind_gumpmod (u32 pid)
void remove_gumpmod (UOExecutorModule *)

Public Attributes

u32 custom_house_serial
GumpMods gumpmods
JusticeRegionjustice_region
int lightlevel
UOExecutorModulemenu_selection_uoemod
MusicRegionmusic_region
UnicodeExecutorModuleprompt_uniemod
UOExecutorModuleprompt_uoemod
UOExecutorModuleresurrect_uoemod
UOExecutorModuleselcolor_uoemod
UOExecutorModuletarget_cursor_uoemod
UOExecutorModuletextentry_uoemod
NPCRef vendor
ref_ptr< UContainervendor_bought
ref_ptr< UContainervendor_for_sale
WeatherRegionweather_region

Detailed Description

Definition at line 27 of file cgdata.h.


Member Typedef Documentation

Definition at line 39 of file cgdata.h.


Constructor & Destructor Documentation

Definition at line 24 of file cgdata.cpp.

Definition at line 43 of file cgdata.cpp.

References clear().

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Member Function Documentation

Definition at line 130 of file cgdata.cpp.

References gumpmods.

Referenced by UOExecutorModule::internal_SendCompressedGumpMenu(), and UOExecutorModule::internal_SendUnCompressedGumpMenu().

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Definition at line 135 of file cgdata.cpp.

References gumpmods, UOExecutor::os_module, OSExecutorModule::pid(), and UOExecutorModule::uoexec.

Referenced by gumpbutton_handler(), and UOExecutorModule::mf_CloseGump().

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Definition at line 146 of file cgdata.cpp.

References gumpmods.

Referenced by clear_gumphandler(), and UOExecutorModule::~UOExecutorModule().

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Member Data Documentation


The documentation for this class was generated from the following files: