Pol  Revision:cb584c9
Pol::Items::UArmor Class Reference

#include <armor.h>

+ Inheritance diagram for Pol::Items::UArmor:

Public Member Functions

virtual ~UArmor ()
 
virtual unsigned short ar () const
 
virtual unsigned short ar_base () const
 
virtual Itemclone () const POL_OVERRIDE
 
virtual bool covers (unsigned short zlayer) const
 
 DYN_PROPERTY (ar_mod, s16, Core::PROP_AR_MOD, 0)
 
virtual size_t estimatedSize () const POL_OVERRIDE
 
void set_onhitscript (const std::string &scriptname)
 
std::set< unsigned short > tmplzones ()
 
- Public Member Functions inherited from Pol::Items::Equipment
virtual ~Equipment ()
 
virtual double getQuality () const POL_OVERRIDE
 
bool is_intrinsic () const
 Tells eather an equipment is intrinsic or not Intrinsic equipment is, by example, NPCs "natural" weapon and shield or the PCs wrestling weapon. More...
 
void reduce_hp_from_hit ()
 
virtual void setQuality (double value) POL_OVERRIDE
 
- Public Member Functions inherited from Pol::Items::Item
virtual ~Item ()
 
void add_to_self (Item *&item)
 
bool amount_to_remove_is_partial (u16 amount_to_remove) const
 
virtual void builtin_on_use (Network::Client *client)
 
u32 buyprice () const
 
void buyprice (u32)
 
Bscript::BObject call_custom_method (const char *methodname, Bscript::BObjectImpRefVec &pmore)
 
Bscript::BObject call_custom_method (const char *methodname)
 
bool can_add_to_self (unsigned short amount, bool force_stacking) const
 
bool can_add_to_self (const Item &item, bool force_stacking) const
 
bool can_decay () const
 
bool check_equip_script (Mobile::Character *chr, bool startup)
 
bool check_equiptest_scripts (Mobile::Character *chr, bool startup=false)
 
bool check_test_scripts (Mobile::Character *chr, const std::string &script_ecl, bool startup)
 
bool check_unequip_script ()
 
bool check_unequiptest_scripts (Mobile::Character *chr)
 
bool check_unequiptest_scripts ()
 
virtual const char * classname () const POL_OVERRIDE
 
virtual Bscript::BObjectImpcustom_script_method (const char *methodname, Bscript::Executor &ex) POL_OVERRIDE
 
bool default_insured () const
 
bool default_invisible () const
 
bool default_movable () const
 
bool default_newbie () const
 
bool default_no_drop () const
 
virtual std::string description () const POL_OVERRIDE
 
void disable_decay ()
 
virtual void double_click (Network::Client *client)
 
 DYN_PROPERTY (maxhp_mod, s16, Core::PROP_MAXHP_MOD, 0)
 
 DYN_PROPERTY (name_suffix, std::string, Core::PROP_NAME_SUFFIX,"")
 
 DYN_PROPERTY_POINTER (gotten_by, Mobile::Character *, Core::PROP_GOTTEN_BY)
 
 DYN_PROPERTY_POINTER (process, Module::UOExecutorModule *, Core::PROP_PROCESS)
 
 DYN_PROPERTY_POINTER (house, Multi::UHouse *, Core::PROP_HOUSE)
 
void extricate ()
 
virtual u16 get_senditem_amount () const
 
std::string get_use_script_name () const
 
u16 getamount () const
 
bool getbuyprice (u32 &buyprice) const
 
Mobile::CharacterGetCharacterOwner ()
 
bool has_equip_script () const
 
bool has_only_default_cprops (const ItemDesc *compare=nullptr) const
 
bool insured () const
 
void insured (bool newvalue)
 
bool inuse () const
 
void inuse (bool newvalue)
 
bool invisible () const
 
void invisible (bool newvalue)
 
virtual unsigned int item_count () const
 
const ItemDescitemdesc () const
 
virtual Bscript::BObjectImpmake_ref () POL_OVERRIDE
 
unsigned short maxhp () const
 
std::string merchant_description () const
 
bool movable () const
 
void movable (bool newvalue)
 
virtual std::string name () const POL_OVERRIDE
 
bool newbie () const
 
void newbie (bool newvalue)
 
bool no_drop () const
 
void no_drop (bool newvalue)
 
virtual void on_color_changed () POL_OVERRIDE
 
virtual void on_facing_changed () POL_OVERRIDE
 
void on_invisible_changed ()
 
void on_movable_changed ()
 
virtual UObjectowner () POL_OVERRIDE
 
virtual const UObjectowner () const POL_OVERRIDE
 
Itemremove_part_of_stack (u16 amount_to_remove)
 
void reset_slot ()
 
void restart_decay_timer ()
 
Bscript::BObjectImprun_equip_script (Mobile::Character *chr, bool startup)
 
Bscript::BObjectImprun_unequip_script (Mobile::Character *who)
 
virtual Bscript::BObjectImpscript_method (const char *methodname, Bscript::Executor &ex) POL_OVERRIDE
 
virtual Bscript::BObjectImpscript_method_id (const int id, Bscript::Executor &ex) POL_OVERRIDE
 
u32 sellprice () const
 
void sellprice (u32)
 
void set_decay_after (unsigned int seconds)
 
void set_use_script (const std::string &scriptname)
 
void setamount (u16 amount)
 
virtual bool setcolor (u16 newcolor) POL_OVERRIDE
 
virtual void setfacing (u8 newfacing) POL_OVERRIDE
 
virtual bool setgraphic (u16 newobjtype) POL_OVERRIDE
 
bool setlayer (unsigned char layer)
 
bool should_decay (unsigned int gameclock) const
 
Itemslice_stacked_item (u16 this_item_new_amount)
 
u8 slot_index () const
 
bool slot_index (u8 newvalue)
 
virtual void spill_contents (Multi::UMulti *supporting_multi)
 
bool stackable () const
 
void subamount (u16 amount_subtract)
 
virtual const char * target_tag () const POL_OVERRIDE
 
virtual UObjecttoplevel_owner () POL_OVERRIDE
 
virtual const UObjecttoplevel_owner () const POL_OVERRIDE
 
bool use_insurance ()
 Returns current insurance value and resets it to false. More...
 
virtual void walk_on (Mobile::Character *chr)
 
virtual unsigned int weight () const POL_OVERRIDE
 
unsigned int weight_of (unsigned short amount) const
 
- Public Member Functions inherited from Pol::Core::UObject
ref_countedas_ref_counted ()
 
void clear_dirty () const
 
void copyprops (const UObject &obj)
 
void copyprops (const PropertyList &proplist)
 
virtual void destroy ()
 
bool dirty () const
 
 DYN_PROPERTY (maxhp_mod, s16, PROP_MAXHP_MOD, 0)
 
 DYN_PROPERTY (fire_resist, ValueModPack, PROP_RESIST_FIRE, ValueModPack::DEFAULT)
 
 DYN_PROPERTY (cold_resist, ValueModPack, PROP_RESIST_COLD, ValueModPack::DEFAULT)
 
 DYN_PROPERTY (energy_resist, ValueModPack, PROP_RESIST_ENERGY, ValueModPack::DEFAULT)
 
 DYN_PROPERTY (poison_resist, ValueModPack, PROP_RESIST_POISON, ValueModPack::DEFAULT)
 
 DYN_PROPERTY (physical_resist, ValueModPack, PROP_RESIST_PHYSICAL, ValueModPack::DEFAULT)
 
 DYN_PROPERTY (fire_damage, ValueModPack, PROP_DAMAGE_FIRE, ValueModPack::DEFAULT)
 
 DYN_PROPERTY (cold_damage, ValueModPack, PROP_DAMAGE_COLD, ValueModPack::DEFAULT)
 
 DYN_PROPERTY (energy_damage, ValueModPack, PROP_DAMAGE_ENERGY, ValueModPack::DEFAULT)
 
 DYN_PROPERTY (poison_damage, ValueModPack, PROP_DAMAGE_POISON, ValueModPack::DEFAULT)
 
 DYN_PROPERTY (physical_damage, ValueModPack, PROP_DAMAGE_PHYSICAL, ValueModPack::DEFAULT)
 
void eraseprop (const std::string &propname)
 
virtual void fixInvalidGraphic ()
 Fixes invalid graphic, moving here to allow it to be overridden in subclass (see Multi) More...
 
bool getprop (const std::string &propname, std::string &propvalue) const
 
void getpropnames (std::vector< std::string > &propnames) const
 
const PropertyListgetprops () const
 
void increv ()
 
virtual void printOn (Clib::StreamWriter &) const
 
virtual void printOnDebug (Clib::StreamWriter &sw) const
 
virtual void printSelfOn (Clib::StreamWriter &sw) const
 
void ref_counted_add_ref ()
 
unsigned ref_counted_count () const
 
void ref_counted_release ()
 
u32 rev () const
 
bool saveonexit () const
 
void saveonexit (bool newvalue)
 
virtual UObjectself_as_owner ()
 
virtual const UObjectself_as_owner () const
 
void set_dirty ()
 
void setname (const std::string &)
 
void setprop (const std::string &propname, const std::string &propvalue)
 
bool specific_name () const
 
- Public Member Functions inherited from Pol::Core::ULWObject
bool isa (UOBJ_CLASS uobj_class) const
 
bool isitem () const
 
bool ismobile () const
 
bool ismulti () const
 
u8 look_height () const
 
bool orphan () const
 
- Public Member Functions inherited from Pol::Core::DynamicPropsHolder
 DynamicPropsHolder ()
 
size_t estimateSizeDynProps () const
 
template<typename V >
bool getmember (DynPropTypes member, V *value) const
 
bool hasmember (DynPropTypes member) const
 
template<typename V >
void setmember (DynPropTypes member, const V &value, const V &defaultvalue)
 
template<typename V >
void setmemberPointer (DynPropTypes member, V value)
 

Protected Member Functions

 UArmor (const ArmorDesc &descriptor, const ArmorDesc *permanent_descriptor)
 
const ArmorDescdescriptor () const
 
virtual Bscript::BObjectImpget_script_member (const char *membername) const POL_OVERRIDE
 
virtual Bscript::BObjectImpget_script_member_id (const int id) const POL_OVERRIDE
 
const Core::ScriptDefonhitscript () const
 
virtual void printProperties (Clib::StreamWriter &sw) const POL_OVERRIDE
 
virtual void readProperties (Clib::ConfigElem &elem) POL_OVERRIDE
 
virtual bool script_isa (unsigned isatype) const POL_OVERRIDE
 
virtual Bscript::BObjectImpset_script_member (const char *membername, const std::string &value) POL_OVERRIDE
 id test More...
 
virtual Bscript::BObjectImpset_script_member (const char *membername, int value) POL_OVERRIDE
 id test More...
 
virtual Bscript::BObjectImpset_script_member_id (const int id, const std::string &value) POL_OVERRIDE
 
virtual Bscript::BObjectImpset_script_member_id (const int id, int value) POL_OVERRIDE
 id test More...
 
- Protected Member Functions inherited from Pol::Items::Equipment
 Equipment (const ItemDesc &itemdesc, Core::UOBJ_CLASS uobj_class, const Core::EquipDesc *permanent_descriptor)
 
virtual Bscript::BObjectImpset_script_member_double (const char *membername, double value) POL_OVERRIDE
 id test More...
 
virtual Bscript::BObjectImpset_script_member_id_double (const int id, double value) POL_OVERRIDE
 
- Protected Member Functions inherited from Pol::Items::Item
 Item (const ItemDesc &itemdesc, Core::UOBJ_CLASS uobj_class)
 
virtual void printDebugProperties (Clib::StreamWriter &sw) const POL_OVERRIDE
 
- Protected Member Functions inherited from Pol::Core::UObject
 UObject (u32 objtype, UOBJ_CLASS uobj_class)
 
virtual ~UObject ()
 
- Protected Member Functions inherited from ref_counted
 ref_counted ()
 
 ~ref_counted ()=default
 
unsigned int add_ref ()
 
unsigned int count () const
 
unsigned int release ()
 
- Protected Member Functions inherited from Pol::Core::ULWObject
 ULWObject (UOBJ_CLASS uobj_class)
 
 ULWObject (const ULWObject &)=delete
 
 ~ULWObject ()=default
 
ULWObjectoperator= (const ULWObject &)=delete
 
bool isa (UOBJ_CLASS uobj_class) const
 
bool isitem () const
 
bool ismobile () const
 
bool ismulti () const
 
u8 look_height () const
 
bool orphan () const
 
- Protected Member Functions inherited from Pol::Core::DynamicPropsHolder
 ~DynamicPropsHolder ()=default
 
 DynamicPropsHolder ()
 
size_t estimateSizeDynProps () const
 
template<typename V >
bool getmember (DynPropTypes member, V *value) const
 
bool hasmember (DynPropTypes member) const
 
template<typename V >
void setmember (DynPropTypes member, const V &value, const V &defaultvalue)
 
template<typename V >
void setmemberPointer (DynPropTypes member, V value)
 

Private Types

typedef Equipment base
 

Private Attributes

Core::ScriptDef onhitscript_
 

Friends

UArmorcreate_intrinsic_shield (const char *name, Clib::ConfigElem &elem, const Plib::Package *pkg)
 Creates a new intrinsic shield and returns it. More...
 
class Item
 
void load_weapon_templates ()
 

Additional Inherited Members

- Static Public Member Functions inherited from Pol::Items::Item
static Itemcreate (u32 objtype, u32 serial=0)
 
static Itemcreate (const ItemDesc &itemdesc, u32 serial=0)
 
- Public Attributes inherited from Pol::Items::Item
Core::UContainercontainer
 
unsigned short hp_
 
u8 layer
 
u8 tile_layer
 
- Public Attributes inherited from Pol::Core::UObject
u16 color
 
u8 facing
 
const u32 objtype_
 
u32 serial_ext
 
- Public Attributes inherited from Pol::Core::ULWObject
u16 graphic
 
u8 height
 
Realms::Realmrealm
 
u32 serial
 
u16 x
 
u16 y
 
s8 z
 
- Static Public Attributes inherited from Pol::Core::UObject
static std::atomic< unsigned int > clean_writes
 
static std::atomic< unsigned int > dirty_writes
 
- Protected Attributes inherited from Pol::Items::Equipment
const Core::EquipDesctmpl
 
- Protected Attributes inherited from Pol::Items::Item
const ItemDesc_itemdesc
 
u16 amount_
 
unsigned int decayat_gameclock_
 
boost_utils::script_name_flystring equip_script_
 
boost_utils::script_name_flystring on_use_script_
 
u8 slot_index_
 
boost_utils::script_name_flystring unequip_script_
 
- Protected Attributes inherited from Pol::Core::UObject
AttributeFlags< OBJ_FLAGSflags_
 
boost_utils::object_name_flystring name_
 
- Protected Attributes inherited from ref_counted
std::atomic< unsigned int > _count
 
- Protected Attributes inherited from Pol::Core::ULWObject
const UOBJ_CLASS uobj_class_
 
u16 graphic
 
u8 height
 
Realms::Realmrealm
 
u32 serial
 
u16 x
 
u16 y
 
s8 z
 
- Static Protected Attributes inherited from Pol::Items::Item
static const u32 BUYPRICE_DEFAULT = UINT_MAX
 
static const u32 SELLPRICE_DEFAULT = UINT_MAX
 

Detailed Description

Definition at line 47 of file armor.h.

Member Typedef Documentation

Definition at line 49 of file armor.h.

Constructor & Destructor Documentation

virtual Pol::Items::UArmor::~UArmor ( )
inlinevirtual

Definition at line 52 of file armor.h.

References DYN_PROPERTY, POL_OVERRIDE, and Pol::Core::PROP_AR_MOD.

Pol::Items::UArmor::UArmor ( const ArmorDesc descriptor,
const ArmorDesc permanent_descriptor 
)
protected

Definition at line 125 of file armor.cpp.

References Pol::Core::CLASS_ARMOR.

Referenced by Pol::Items::create_intrinsic_shield().

Member Function Documentation

unsigned short Pol::Items::UArmor::ar_base ( ) const
virtual

Definition at line 148 of file armor.cpp.

References ARMOR_TMPL.

Referenced by ar().

Item * Pol::Items::UArmor::clone ( ) const
virtual

This is a pretty good clone. Somewhat inefficient, but does work for derived classes that do not have data. (since it calls Item::create, virtual tables are copied)

Reimplemented from Pol::Items::Equipment.

Definition at line 159 of file armor.cpp.

References Pol::Items::Equipment::clone(), onhitscript_, and Pol::Items::Equipment::tmpl.

bool Pol::Items::UArmor::covers ( unsigned short  zlayer) const
virtual

Definition at line 153 of file armor.cpp.

References ARMOR_TMPL, passert, and Pol::Items::Equipment::tmpl.

const ArmorDesc& Pol::Items::UArmor::descriptor ( ) const
protected
Pol::Items::UArmor::DYN_PROPERTY ( ar_mod  ,
s16  ,
Core::PROP_AR_MOD  ,
 
)
size_t Pol::Items::UArmor::estimatedSize ( ) const
virtual
BObjectImp * Pol::Items::UArmor::get_script_member ( const char *  membername) const
protectedvirtual

Reimplemented from Pol::Items::Equipment.

Definition at line 4181 of file uoscrobj.cpp.

References Pol::Bscript::getKnownObjMember(), and Pol::Bscript::ObjMember::id.

BObjectImp * Pol::Items::UArmor::get_script_member_id ( const int  id) const
protectedvirtual
const Core::ScriptDef& Pol::Items::UArmor::onhitscript ( ) const
protected
void Pol::Items::UArmor::printProperties ( Clib::StreamWriter sw) const
protectedvirtual
void Pol::Items::UArmor::readProperties ( Clib::ConfigElem elem)
protectedvirtual
bool Pol::Items::UArmor::script_isa ( unsigned  isatype) const
protectedvirtual

Reimplemented from Pol::Items::Equipment.

Definition at line 4614 of file uoscrobj.cpp.

References Pol::Core::POLCLASS_ARMOR.

void Pol::Items::UArmor::set_onhitscript ( const std::string &  scriptname)
BObjectImp * Pol::Items::UArmor::set_script_member ( const char *  membername,
const std::string &  value 
)
protectedvirtual

id test

Reimplemented from Pol::Items::Item.

Definition at line 4205 of file uoscrobj.cpp.

References Pol::Bscript::getKnownObjMember(), and Pol::Bscript::ObjMember::id.

BObjectImp * Pol::Items::UArmor::set_script_member ( const char *  membername,
int  value 
)
protectedvirtual

id test

Reimplemented from Pol::Items::Equipment.

Definition at line 4239 of file uoscrobj.cpp.

References Pol::Bscript::getKnownObjMember(), and Pol::Bscript::ObjMember::id.

BObjectImp * Pol::Items::UArmor::set_script_member_id ( const int  id,
const std::string &  value 
)
protectedvirtual

Reimplemented from Pol::Items::Item.

Definition at line 4190 of file uoscrobj.cpp.

References Pol::Bscript::MBR_ONHIT_SCRIPT, and Pol::Items::Item::set_script_member_id().

BObjectImp * Pol::Items::UArmor::set_script_member_id ( const int  id,
int  value 
)
protectedvirtual
std::set< unsigned short > Pol::Items::UArmor::tmplzones ( )

Definition at line 195 of file armor.cpp.

References ARMOR_TMPL, passert, and Pol::Items::Equipment::tmpl.

Referenced by Pol::Mobile::Character::refresh_ar().

Friends And Related Function Documentation

UArmor* create_intrinsic_shield ( const char *  name,
Clib::ConfigElem elem,
const Plib::Package pkg 
)
friend

Creates a new intrinsic shield and returns it.

Parameters
namethe unique shield's name
elemthe config element to create from
pkgthe package

Definition at line 219 of file armor.cpp.

Referenced by Pol::Items::create_intrinsic_shield_from_npctemplate().

friend class Item
friend

Definition at line 80 of file armor.h.

void load_weapon_templates ( )
friend

Member Data Documentation

Core::ScriptDef Pol::Items::UArmor::onhitscript_
private

Definition at line 90 of file armor.h.

Referenced by clone(), estimatedSize(), printProperties(), and set_onhitscript().


The documentation for this class was generated from the following files: