#include <string>
#include <vector>
Go to the source code of this file.
- History
- 2005/02/23 Shinigami: ServSpecOpt DecayItems to enable/disable item decay
- 2005/03/05 Shinigami: ServSpecOpt UseAAnTileFlags to enable/disable "a"/"an" via Tiles.cfg in formatted Item Names
- 2005/06/15 Shinigami: ServSpecOpt UseWinLFH to enable/disable Windows XP/2003 low-fragmentation Heap
- 2005/08/29 Shinigami: ServSpecOpt UseAAnTileFlags renamed to UseTileFlagPrefix
- 2005/12/05 MuadDib: ServSpecOpt InvulTage using 0, 1, 2 for method of invul showing.
- 2009/07/31 Turley: ServSpecOpt ResetSwingOnTurn=true/false Should SwingTimer be reset with projectile weapon on facing change ServSpecOpt SendSwingPacket=true/false Should packet 0x2F be send on swing.
- 2009/09/03 MuadDib: Moved combat related settings to Combat Config.
- 2009/09/09 Turley: ServSpecOpt CarryingCapacityMod as * modifier for Character::carrying_capacity()
- 2009/10/12 Turley: whisper/yell/say-range ssopt definition
- 2009/11/19 Turley: ssopt.core_sends_season & .core_handled_tags - Tomi
- 2009/12/02 Turley: added ssopt.support_faces
- 2010/01/22 Turley: Speedhack Prevention System
Definition in file ssopt.h.