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Pol
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#include <array>#include <unordered_map>#include <boost/variant.hpp>#include "../clib/StdAfx.h"#include "baseobject.h"#include "dynproperties.h"#include "gameclck.h"#include "proplist.h"#include "uobject.h"#include "layers.h"#include "network/packetinterface.h"#include "pktboth.h"#include "pktbothid.h"#include "pktdef.h"#include "pktoutid.h"#include "realms.h"#include "uconst.h"#include "network/packets.h"#include "clidata.h"#include "scrdef.h"#include "utype.h"#include "poltype.h"#include "zone.h"#include "region.h"#include "crypt/cryptkey.h"#include "mobile/attribute.h"#include "skillid.h"#include "udatfile.h"#include "../bscript/execmodl.h"Go to the source code of this file.
stdafx.h: include file for standard system include files, or project specific include files that are used frequently, but are changed infrequently
Definition in file StdAfx.h.